One thing about the presentation that we didn’t exactly come across was the background music. There was background in game sounds but not like the intense dramatic battle music. Another thing about the presentation would be we didn’t create our own images of what the game would look like, more so example of games that already had aspects like it. I personally think that goals would be the easiest concept to discuss with others. With goals there is a personal or premade goal that needs to be carried out. So this would be easier than having to do a certain objective to receive a certain outcome. Also it relies more on the player and how dedicated they are to reaching their goal.
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